DARK
5Garbage Lord
ATK:
0
DEF:
2400
View:
3282
You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
Garbage Lord — Power Evaluation
Final Score: 57 ± 7 · Confidence: Medium
- Intrinsic: 54 · Deck: 58 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Material body
Why it scores here
Garbage Lord's value is that it reliably reaches the field from hand, paying 2000 LP, and it is a Level 5 DARK body that can feed DARK Xyz Summons. The 313-deck sample shows it is run almost everywhere (2.5 copies on average, 61 archetypes), which confirms it is accessible and portable, but it does not confirm strength; Guardrail 3 applies. Its 0 ATK and 2400 DEF earn nothing, and it has no card advantage, no interaction, and a single-zone body that a hand trap can stop.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Hand Special Summon with a clear LP cost, and it is run in 313 of 313 sampled decks at 2.5 copies on average (verified, observed); no searcher routes are recorded (inferred). |
| Combo & Conversion | 50 | It appears in all 6 recorded Infernity boards, but role_in_combo is empty and as_starter is 0%, so its conversion is not attributable to it (observed; the role is inferred from text). |
| Resource Economy | 30 | It spends 2000 LP and draws or refuels nothing, so it is a net cost to the player's resources (verified from text). |
| Effect & Interaction | 0 | No negation, removal, or disruption is in its text (verified). |
| Material Utility | 45 | A Level 5 DARK body that is a legal material only for DARK Xyz Summons, and the restriction is always on (verified from text; usefulness as material is inferred). |
| Resilience & Flexibility | 35 | One body that is lost to any hand trap or negation of its summon effect, with no redundancy within the card itself (inferred from text). |
| Deck-Building Efficiency | 75 | No garnet or lock, and 1 to 3 copies are easy to run; the only restriction is the DARK-only Xyz rule (verified from text and deck copy distribution). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Material body. Intrinsic ≈ 54, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Hand Special Summon that gets a Level 5 DARK body onto the field with no other setup
- Runs in 313 of 313 sampled decks across 61 archetypes at an average of 2.5 copies, showing broad portability
- Almost no deckbuilding cost: no garnets, no locks, and redundant copies are fine
Weaknesses
- 2000 LP cost on every summon
- No card advantage, search, or interaction
- Material use is limited to DARK Xyz Summons
- 0 ATK and 2400 DEF give it little board presence on its own
Counters / choke points
- Ash Blossom & Joyous Spring (inferred: it can respond to the summon effect from hand)
Best use
Hand-summoned DARK body that feeds DARK Xyz Summons and gets Infernity and Archfiend lines onto the field. Decks: Infernity, Archfiend, Resonator.
Evidence & gaps
- Verified: Card text: hand Special Summon for 2000 LP; cannot be Xyz material except for a DARK Xyz Summon; 313 decks run it, 2.5 copies on average, 61 distinct archetypes; Top partners are Ash Blossom & Joyous Spring and Called by the Grave
- Observed: Appears in 6 of 6 recorded combos, all Infernity boards; Gameplay spread: 44% type 7, 36% type 3, 18% type 4
- Inferred: Role is Starter / Combo enabler from the hand-summon text, because combo role fields are empty; Ash Blossom & Joyous Spring can answer the summon effect
- Data gaps: no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion % is from the deck sample only combos_evidence role fields (role_in_combo, as_starter, as_material) are empty or zero, so the card's role in boards is not confirmed only 6 combos recorded no rulings or dated metagame sample






